Viva Piñata: Trouble in Paradise

Xbox 3601 port project

Target platformsWindowsLinux

TiP-Recomp

Experimental
by SolarCookies★ 225Updated 2026-10-03
WindowsLinux
Devices
Windows or Linux; at least 6 GB RAM, GTX 1050 Ti-class GPU and 15 GB disk; controller or mouse with extra buttons
Assets
Your own retail Xbox 360 Viva Piñata: Trouble in Paradise disc ISO, extracted locally by the installer.
Notes
ReXGlue-based native recompilation with mods. Windows/Linux packages are available; Mac is planned. The release’s custom renderer and ReXGlue fork are not public source. Public-source builds use the standard ReXGlue/Xenia renderer and may differ from the distributed native-renderer build.
Approach
Static recompilation
Source platform
Xbox 360
Version
1.13.0 · 2026-10-01
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Viva Piñata: Trouble in Paradise?

Viva Piñata: Trouble in Paradise has 1 documented community project: TiP-Recomp (SolarCookies/TiP-Recomp). Technical approach: Static recompilation. Documented target platforms: Windows, Linux.

What game files or assets are required to run TiP-Recomp?

Your own retail Xbox 360 Viva Piñata: Trouble in Paradise disc ISO, extracted locally by the installer.