Ultima VII Part Two: Serpent Isle

MS-DOS1 port project

Target platformsmacOS

Ultima VII Portable — Serpent Isle

Experimental
by Kitrinx★ 96Updated 2026-10-20
macOS
Devices
Apple Silicon Mac; Black Gate also has Windows/Linux x64, Linux glibc 2.39+
Assets
Your own installed Ultima VII Part Two: Serpent Isle with its STATIC folder. MT-32 music requires optional Roland MT-32 control/PCM ROMs; AdLib works without them.
Notes
New Serpent Isle portable port; player documentation reports macOS testing only. Windows/Linux runtime remains unqualified. Use a copy of the writable game data. The separate Modern version needs both Ultima VII games and keeps incompatible saves separately.
Approach
Decompilation port
Source platform
MS-DOS
Version
v0.4.0 · 2026-10-12
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Ultima VII Part Two: Serpent Isle?

Ultima VII Part Two: Serpent Isle has 1 documented community project: Ultima VII Portable — Serpent Isle (Kitrinx/Ultima7_Decomp:si). Technical approach: Decompilation port. Documented target platforms: macOS.

What game files or assets are required to run Ultima VII Portable — Serpent Isle?

Your own installed Ultima VII Part Two: Serpent Isle with its STATIC folder. MT-32 music requires optional Roland MT-32 control/PCM ROMs; AdLib works without them.