Super Mario Bros. (1985)

NES1 port project

Target platformsWindows

SuperMarioBrosNESRecomp

Experimental
by mstan★ 39Updated 2026-10-22
Windows
Devices
Windows x64, native cycle-code build and SDL2
Assets
Your own Super Mario Bros. World NES ROM, retaining its header; game-data CRC32 D445F698. Character replacements need their own additional donor ROMs.
Notes
Original game code is compiled natively; the Windows renderer and actual owner playcheck are qualified. Widescreen, local co-op and character replacements are optional. Start with stock settings for original gameplay; mods can add defects. Cycle and legacy instant saves are incompatible.
Approach
Static recompilation
Source platform
NES
Version
v1.12.3 · 2026-10-19
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Super Mario Bros. (1985)?

Super Mario Bros. (1985) has 1 documented community project: SuperMarioBrosNESRecomp (mstan/SuperMarioBrosNESRecomp). Technical approach: Static recompilation. Documented target platforms: Windows.

What game files or assets are required to run SuperMarioBrosNESRecomp?

Your own Super Mario Bros. World NES ROM, retaining its header; game-data CRC32 D445F698. Character replacements need their own additional donor ROMs.