Space Station Silicon Valley

Nintendo 641 port project

Target platformsWindowsLinuxmacOS

SSSV_Recomp

Experimental
by Cellenseres★ 105Updated 2026-04-26
WindowsLinuxmacOS
Devices
x86-64 SSE4.1 or ARM64; D3D12 SM6/Vulkan 1.2; Mac macOS 13+ with Metal Argument Buffers Tier 2
Assets
Your own North American v1.0 Space Station Silicon Valley N64 ROM; the launcher accepts supported byte-order conversions.
Notes
N64 static recompilation using RT64. Current GitHub Releases are empty despite README download/Flatpak instructions, so build from source. External frame limiters and overlays may interfere with rendering; use the in-game frame limiter when needed. No arbitrary N64 ROM support.
Approach
Static recompilation
Source platform
Nintendo 64
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Space Station Silicon Valley?

Space Station Silicon Valley has 1 documented community project: SSSV_Recomp (Cellenseres/SSSV_Recomp). Technical approach: Static recompilation. Documented target platforms: Windows, Linux, macOS.

What game files or assets are required to run SSSV_Recomp?

Your own North American v1.0 Space Station Silicon Valley N64 ROM; the launcher accepts supported byte-order conversions.