Ogre Battle 64: Person of Lordly Caliber

Nintendo 641 port project

Target platformsWindowsLinuxmacOS

ogre-battle-64-recomp

Experimental
by lfarroco★ 79Updated 2026-10-14
WindowsLinuxmacOS
Devices
Windows 10/11 x64 SSE4.1; Linux Vulkan 1.2; Apple Silicon macOS 11+ Metal; 2 GB RAM
Assets
Your own USA Rev A Ogre Battle 64 ROM, 40 MB, Z64/N64/V64; the app verifies and stores a local copy.
Notes
N64 static recompilation with Windows/Linux/Mac packages and original audio microcode. The project documents menus, missions, battles, ending and credits, while many code paths remain unplayed. Keep the writable install and saves folder together. The browser renderer is a separate prototype with remaining gaps.
Approach
Static recompilation
Source platform
Nintendo 64
Version
v0.8.3 · 2026-10-14
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Ogre Battle 64: Person of Lordly Caliber?

Ogre Battle 64: Person of Lordly Caliber has 1 documented community project: ogre-battle-64-recomp (lfarroco/ogre-battle-64-recomp). Technical approach: Static recompilation. Documented target platforms: Windows, Linux, macOS.

What game files or assets are required to run ogre-battle-64-recomp?

Your own USA Rev A Ogre Battle 64 ROM, 40 MB, Z64/N64/V64; the app verifies and stores a local copy.