Mortal Kombat vs. DC Universe

Xbox 3601 port project

Target platformsWindows

MKVDCU-Recomp

Experimental
by KawaiiBunga★ 45Updated 2026-10-22
Windows
Devices
Windows 10 1809+/11 x64, D3D12, about 15 GB free; first build 5–20 minutes
Assets
Your own original Xbox 360 retail release without Title Updates, title 4D5707E9/media 6153914C; default.xex and Asset/Config/Localization/Movies folders.
Notes
The launcher installs build tools once, then compiles your game locally. Full Arcade matches with sound/controller were tested on one GTX 1650 SUPER PC. Other modes, long sessions, save migration and other GPUs need more testing. Switch has only a toolchain experiment, not a game build.
Approach
Static recompilation
Source platform
Xbox 360
Version
v0.2.1 · 2026-09-23
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Mortal Kombat vs. DC Universe?

Mortal Kombat vs. DC Universe has 1 documented community project: MKVDCU-Recomp (KawaiiBunga/MKVDCU-Recomp). Technical approach: Static recompilation. Documented target platforms: Windows.

What game files or assets are required to run MKVDCU-Recomp?

Your own original Xbox 360 retail release without Title Updates, title 4D5707E9/media 6153914C; default.xex and Asset/Config/Localization/Movies folders.