Mega Man 64

Nintendo 641 port project

Target platformsWindowsLinuxmacOS

MegaMan64Recompiled

Experimental
by MegaMan64Recomp★ 276Updated 2026-04-30GPL-3.0
WindowsLinuxmacOS
Devices
Windows; Linux x64/ARM64 and Flatpak; macOS, native RT64 renderer
Assets
Your own supported USA Mega Man 64 N64 ROM. The application checks the game identity; PS1 Mega Man Legends data is not interchangeable.
Notes
N64 native recompilation with packaged desktop builds and interpolated rendering. v0.9.1 fixes the Gesellschaft battle crash and several terrain/fade effects. Some sprite-effect interpolation is deliberately disabled pending correct tagging. Keep saves backed up when updating.
Approach
Static recompilation
Source platform
Nintendo 64
Version
v0.9.1 · 2026-04-30
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Mega Man 64?

Mega Man 64 has 1 documented community project: MegaMan64Recompiled (MegaMan64Recomp/MegaMan64Recompiled). Technical approach: Static recompilation. Documented target platforms: Windows, Linux, macOS.

What game files or assets are required to run MegaMan64Recompiled?

Your own supported USA Mega Man 64 N64 ROM. The application checks the game identity; PS1 Mega Man Legends data is not interchangeable.