Mario vs. Donkey Kong

Mario vs. Donkey Kong

Nintendo Switch2 port projects

Target platformsmacOSiOSiPadOS
Project comparison
ProjectStatusmacOSiOSiPadOSVersionApproach
nxnativeseedds★ 8.5kExperimental✓✓✓—Native ARM64 compatibility layer
MacNativeGamesly05010419★ 6.2kExperimental✓—Native ARM64 compatibility layer

nxnative

Experimental
by seedds★ 8.5kUpdated 2026-10-28MIT
macOSiOSiPadOS
Devices
Apple Silicon Mac with macOS 26.6+; iOS / iPadOS 26+, A17 Pro+ iPhone or M1+ iPad; Xcode 27.1+ to build
Assets
Your own Switch game dump and prod.keys; supported profile 1.0.1, title ID 0100B99019412000. Supply the matching update when required.
Notes
Build on an Apple Silicon Mac with macOS 26.6+ and Xcode 27.1+. No ready-made app is published. Sideloading needs signing and the Increased Memory Limit entitlement. Mac and iPhone gameplay reported. Full-game compatibility remains unverified.
Approach
Native ARM64 compatibility layer
Source platform
Nintendo Switch

MacNativeGames

Experimental
by ly05010419★ 6.2kUpdated 2026-10-28MIT
macOS
Devices
Apple Silicon Mac, macOS 26+; Xcode Metal tools and Python for building
Assets
Your own Switch game, matching version 1.0.1, prod.keys and firmware/shared fonts.
Notes
Build the app locally from source. Level 1-1 and two-controller co-op tested. Later levels and saves across restarts remain untested; some advanced blending modes are incomplete.
Approach
Native ARM64 compatibility layer
Source platform
Nintendo Switch
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Mario vs. Donkey Kong?

Mario vs. Donkey Kong has 2 documented community projects: nxnative (seedds/nxnative:0100b99019412000), MacNativeGames (ly05010419/MacNativeGames:mvdk). Technical approach: Native ARM64 compatibility layer. Documented target platforms: macOS, iOS, iPadOS.

What game files or assets are required to run nxnative?

Your own Switch game dump and prod.keys; supported profile 1.0.1, title ID 0100B99019412000. Supply the matching update when required.