Donkey Kong Country

SNES2 port projects

Target platformsWindowsmacOSSwitch
Project comparison
ProjectStatusWindowsmacOSSwitchVersionApproach
DKC1Recompelliotttate★ 260Experimental✓✓v0.0.17Static recompilation
DKC1Recomp-NXtoniisound★ 0Experimental✓—Static recompilation

DKC1Recomp

Experimental
by elliotttate★ 260Updated 2026-09-19MIT
WindowsmacOS
Devices
Windows x64; Apple Silicon macOS 26+
Assets
Your own headerless Donkey Kong Country USA v1.0 ROM, 4 MiB; the launcher verifies SHA-256.
Notes
Early playable native port. Windows is v0.0.17; the included Mac HD preview remains v0.0.15. No full-game compatibility claim; aquatic widescreen and physical rumble still have limits. Frame generation adds latency and needs Direct3D for 120 Hz midpoint frames.
Approach
Static recompilation
Source platform
SNES
Version
v0.0.17 · 2026-09-19

DKC1Recomp-NX

Experimental
by toniisound★ 0Updated 2026-10-22MIT
Switch
Devices
Nintendo Switch homebrew; developer build on Linux/WSL with devkitPro
Assets
Your own Donkey Kong Country 1 USA ROM v1.0 (not Rev 1).
Notes
Build from your own ROM; current Releases contain no ready-made NRO. Includes GPU upscaling and save states; CPU boost is applied during play and restored on exit.
Approach
Static recompilation
Source platform
SNES
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Donkey Kong Country?

Donkey Kong Country has 2 documented community projects: DKC1Recomp (elliotttate/DKC1Recomp), DKC1Recomp-NX (toniisound/DKC1Recomp-NX). Technical approach: Static recompilation. Documented target platforms: Windows, macOS, Switch.

What game files or assets are required to run DKC1Recomp?

Your own headerless Donkey Kong Country USA v1.0 ROM, 4 MiB; the launcher verifies SHA-256.