Donkey Kong Country 2: Diddy's Kong Quest

SNES2 port projects

Target platformsWindowsmacOSSwitch
Project comparison
ProjectStatusWindowsmacOSSwitchVersionApproach
DKC2Recompelliotttate★ 174Experimental✓✓—Static recompilation
DKC2Recomp-NXtoniisound★ 0Experimental✓—Static recompilation

DKC2Recomp

Experimental
by elliotttate★ 174Updated 2026-09-13MIT
WindowsmacOS
Devices
Windows; Apple Silicon Mac, local build defaults to macOS 14+ and may need a newer SDL2-compatible system
Assets
Your own North American v1.0 ROM, 4 MiB after optional copier-header removal; CRC32 006364DB.
Notes
Build from source: this fork currently has no GitHub release assets despite inherited download instructions. Most game code is AOT, with two original-game fault variants still interpreted. Mac gameplay is documented; Linux acceptance remains open. Broad Mac controller coverage and notarization remain incomplete.
Approach
Static recompilation
Source platform
SNES

DKC2Recomp-NX

Experimental
by toniisound★ 0Updated 2026-10-22MIT
Switch
Devices
Nintendo Switch homebrew; developer build on Linux/WSL with devkitPro
Assets
Your own Donkey Kong Country 2 USA ROM v1.0 (not Rev 1).
Notes
Build from your own ROM; current Releases contain no ready-made NRO. Includes GPU upscaling and save states; CPU boost is applied during play and restored on exit.
Approach
Static recompilation
Source platform
SNES
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Donkey Kong Country 2: Diddy's Kong Quest?

Donkey Kong Country 2: Diddy's Kong Quest has 2 documented community projects: DKC2Recomp (elliotttate/DKC2Recomp), DKC2Recomp-NX (toniisound/DKC2Recomp-NX). Technical approach: Static recompilation. Documented target platforms: Windows, macOS, Switch.

What game files or assets are required to run DKC2Recomp?

Your own North American v1.0 ROM, 4 MiB after optional copier-header removal; CRC32 006364DB.