Destroy All Humans! Path of the Furon

Xbox 3601 port project

Target platformsWindows

reDAHM

Experimental
by masterspike52★ 45Updated 2026-09-26
Windows
Devices
Windows x64; ReXGlue renderer; CMake and Visual Studio toolchain for source builds
Assets
Your own extracted Xbox 360 Destroy All Humans! Path of the Furon game files, selected in the launcher.
Notes
ReXGlue native CPU recompilation. The graphics path still uses ReXGlue’s Xenos compatibility pipeline rather than a custom native renderer. A Windows ZIP is available. Moving the game files requires updating the saved asset path; no full-game or online compatibility claim is documented.
Approach
Static recompilation
Source platform
Xbox 360
Version
new · 2026-08-24
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Destroy All Humans! Path of the Furon?

Destroy All Humans! Path of the Furon has 1 documented community project: reDAHM (masterspike52/reDAHM). Technical approach: Static recompilation. Documented target platforms: Windows.

What game files or assets are required to run reDAHM?

Your own extracted Xbox 360 Destroy All Humans! Path of the Furon game files, selected in the launcher.