Dead Rising 2: Case Zero

Xbox 360 / XBLA1 port project

Target platformsWindowsLinuxmacOS

Dead_Rising_2_Case_Zero_Xenon_Recomp

Archived
by wivi514★ 101Updated 2026-10-20
WindowsLinuxmacOS
Devices
Windows 10+ x64; Linux x64 glibc 2.35+; Apple Silicon macOS 13+, about 2 GB disk; Vulkan 1.3 graphics path
Assets
Your own XBLA package for title 58410A8D, content type 000D0000, about 825 MB; the package is extracted locally.
Notes
The maintainer reports a complete Windows/Linux playthrough and has ended development. Current Releases are empty despite older download instructions; source builds need the patched recompilers and regenerated game code. Mac was tested on one M1 at about 40 fps and can freeze after roughly 15 idle minutes. Minor shading/streaming gaps remain.
Approach
Static recompilation
Source platform
Xbox 360 / XBLA
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Dead Rising 2: Case Zero?

Dead Rising 2: Case Zero has 1 documented community project: Dead_Rising_2_Case_Zero_Xenon_Recomp (wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp). Technical approach: Static recompilation. Documented target platforms: Windows, Linux, macOS.

What game files or assets are required to run Dead_Rising_2_Case_Zero_Xenon_Recomp?

Your own XBLA package for title 58410A8D, content type 000D0000, about 825 MB; the package is extracted locally.