Bayonetta 3

Bayonetta 3

Nintendo Switch1 port project

Target platformsmacOSiOSiPadOS

nxnative

Experimental
by seedds★ 8.5kUpdated 2026-10-28MIT
macOSiOSiPadOS
Devices
Apple Silicon Mac with macOS 26.6+; iOS / iPadOS 26+, A17 Pro+ iPhone or M1+ iPad; Xcode 27.1+ to build
Assets
Your own Switch game dump and prod.keys; supported profile 1.2.0, title ID 01004A4010FEA000. Supply the matching update when required.
Notes
Build on an Apple Silicon Mac with macOS 26.6+ and Xcode 27.1+. No ready-made app is published. Sideloading needs signing and the Increased Memory Limit entitlement. iPhone gameplay and a brief Mac prologue tested. Some surface patterns and shader limitations remain; later chapters are unverified.
Approach
Native ARM64 compatibility layer
Source platform
Nintendo Switch
Port Overview & FAQ

What native port or recompilation (recomp) projects exist for Bayonetta 3?

Bayonetta 3 has 1 documented community project: nxnative (seedds/nxnative:01004a4010fea000). Technical approach: Native ARM64 compatibility layer. Documented target platforms: macOS, iOS, iPadOS.

What game files or assets are required to run nxnative?

Your own Switch game dump and prod.keys; supported profile 1.2.0, title ID 01004A4010FEA000. Supply the matching update when required.